Select Character Set
This drop down menu is populated with a scene’s character sets. Here the user selects which character they are working with and, as a result, which rig the rig tools should affect. Changes to this menu also update the character set menu provided in the Maya UI but not vice versa. Functionally, the menu is the same as the one provided by the Maya UI. The advantage of having this menu with the other rig tools is that all the repetitive tasks an animator does are located in one place.
Key all attributes in the selected character set.
|Key Selected Controls
Key all attributes in the channels for the selected objects.
Reset all rig controls to their bind position. This does not key the controls.
|Reset Selected Controls
Reset the selected rig controls to their bind position. This does not key the controls.
Moves the right hand to the sword’s grip. This does not key or constrain the hand control to the sword grip. Also, this is specific to the gladiator mouse rig.
Deletes all animation from the selected objects. Can have multiple objects selected.
|Select Character Set
Select the active character’s set.
Match Transform Tools
Select two objects. Match the translation of the first object to that of the second object.
Select two objects. Match the rotation of the first object to that of the second object.
Select two objects. Match the translation and rotation of the first object to that of the second object.