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doom

Doom

Over the last two days I’ve been running my rigging system through more rigorous testing. I started by downloading the Doom asset model from Valve’s Dota2 Workshop page, a great resource of cool characters for animators/riggers. Since the Maya assets provided already have skeletons and skinning, ¬†all I needed...

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New Format!

I’m changing up the format of this site a bit. Everyday I work on new tools, ideas, etc. I make notes in a moleskine or on scrap paper, but I never post them to the site. So why not? What was the hangup? Well, the site didn’t support blog...

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Hello world!

Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!

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